@cass_lee

My Game Design

Game Design picks.

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GitHub - libsm64/libsm64: Mario 64 as a library for use in external game engines — Mario 64 as a library for use in external game engines - libsm64/libsm64

The art and engineering of Sega CD Silpheed

Hong Kong Leader Unveils Five-Year Plan — Hong Kong Chief Executive John Lee set out plans to almost double the city’s spending on innovation in coming years and offered greater financial support for new parents, as his government seeks to build new growth engines and arrest a…

Tottenham relegation fight: Fine margins leave Spurs fighting for survival on final day — A controversial split-second call leaves Tottenham are left fighting for Premier League survival and dignity to avoid the ultimate humiliation on the last day of the season, says chief footb

Design Engineering | Marcelo Chaman — What design engineering is, how it's changed, and where it's going

GitHub - plbrault/youre-the-os: A game where you are a computer's OS and you have to manage processes, memory and I/O events. — A game where you are a computer's OS and you have to manage processes, memory and I/O events. - plbrault/youre-the-os

Rethinking The Experience Of System Tools — Smashing Magazine — Design always starts with function — function shapes form. But if that function can’t be made completely invisible and people still have to interact with it, it inevitably becomes part of their experience. In this ar

Shepherd's Dog: A Game by the World's Most Dangerous AI — A few days ago Anthropic released a model that was initially too dangerous for the world. I tested it with my personal benchmark - can it create a game idea I've had for years in one shot?

GitHub - xloveee/jiggle-physics: An open reference standard for jiggle physics: weight-painted regions + damped spring bones, one rule (vertex += weight * boneJiggle). Portable, dependency-free, WebGL demo included. By the xlovecam team.

Corgi, the buzzy Y Combinator-backed insurance tech startup, says it didn't steal an open source product | TechCrunch — Corgi became embroiled in controversy when Papermark accused it of stealing its software. Corgi says it did not, raising new questions about vibe coding.

Hands-On: The Ressence Type 11 — The brand's first model with a fully integrated movement, designed in-house, offers some nice improvements to a classic design.

GitHub - nooga/xsofy: Roguelike that names itself each run. WIP — Roguelike that names itself each run. WIP. Contribute to nooga/xsofy development by creating an account on GitHub.

Gridland — A framework for building terminal apps, built on OpenTUI + React.

Netanyahu’s Christian comments ‘aimed at sowing strife’: Lebanese analysts — After Netanyahu's statements on Lebanese Christians were denounced in Lebanon, analysts call Israel's PM a liar.

Whimsical is the simplest tool for mapping out a feature spec visually. https://whimsical.com

Whimsical is the simplest tool for mapping out a feature spec visually. https://whimsical.com

Flooding hits Ghana's capital killing 13 people - with another storm forecast — People have been urged to relocate to high ground or stay indoors as more rain is expected to come.

Introducing: Greubel Forsey Re-Launches Its Icon Iith The New 'Balancier QM' — The quintessential Greubel Forsey comes back, better than ever.

Open source game engine Godot will no longer accept AI-authored code contributions: 'We can't trust heavy users of AI to understand their code enough to fix it' — At risk of drowning in AI slop code, Godot is firming up its contribution requirements.

Announcing Box3D — I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions: Triangle mesh collision…

Judge refuses xAI's request to stop a Minnesota law banning 'nudify' apps — xAI filed a lawsuit a few days ago to prevent Minnesota's law banning 'nudify' apps from taking effect.

BASF subsidiary sues Apple over alleged Face ID patent infringement - 9to5Mac — TrinamiX, a subsidiary of BASF, says Apple’s current implementation of Face ID is infringing on several of its patents. Here are the details.

The Jealous Curator /// curated contemporary art — Art that inspires envy.

C64 BASIC: Game Map Overhead "Camera View" — Explanation of how to create an Ultima-style map view turns into an adventure in C64 BASIC optimisation

Minds in Machines | Melody (Puti Aluna Melodiva Nazif) Nazif | TEDxBritish School Muscat Youth — Looking at why we sometimes treat machines like they have their own thoughts and feelings, especially as AI becomes a bigger part of our lives. It explores why we connect with…

Boston College hosts Rutgers in annual Red Bandanna Game — On the 25th anniversary of 9/11, Boston College hosted Rutgers in its annual Red Bandanna Game on Friday night. It had special meaning for both schools.

Butternut Squash Pasta alla Vodka — <img src="https://cdn.apartmenttherapy.info/image/upload//tk/photo/2026/05-2026/2026-05-butternut-squash-pasta-alla-vodka/butternut-squash-pasta-alla-vodka-360"> All that and crispy prosciutto on top. <a…

Popular design trends that destroy conversion — <div class="medium-feed-item"><p class="medium-feed-image"><a href="https://uxdesign.cc/popular-design-trends-that-destroy-conversion-3b3a964827cb?source=rss----138adf9c44c---4"><img…

Banque du Caire Offers 30% Stake in Egypt’s Second IPO in Month — Banque du Caire will sell a 30% stake via Egypt’s stock exchange, a long-awaited state-asset sale that would also be the country’s second major initial public offering in a month.

Typescale - Create stunning typography, generate CSS, and find inspiration. — Build a typographic scale visually.

Typescale - Create stunning typography, generate CSS, and find inspiration. — Build a typographic scale visually.

Departing Romero says he wasn't perfect at Spurs — Cristian Romero says he "wasn't perfect" during his five-year stint at Tottenham Hotspur as he prepares to complete a move to Atletico Madrid.

Thimbleweed Park 2 — Ron Gilbert's often incoherent and bitter ramblings about the Game Industry

Design’s alive and kicking. It just got some flashy new names. — Here’s which design roles are emerging in the age of AI.

The Sound and Music of 'Hyper Light Drifter' — The neon, nightmarish soundscape of the acclaimed Hyper Light Drifter has proven to be an incredibly unique part of the game. Over the course of three years, the music and sound were slowly forged, though it took countless…

Building a Tiny 3D Renderer for a Tiny Handheld — Today I want to talk about my journey writing a 3D software renderer for the Playdate . At the beginning, I didn't have any performance baseline. I had no idea how feasible my idea was, so I started w...

E11EVEN Miami Operating Partner on World Cup Strategy — Gino LoPinto, who runs the highest grossing nightclub per square foot in the United States explains that the World Cup serves not only as a global sporting event but also as a significant economic catalyst for the…

Low cortisol solution to big problems — The strange details we only notice when we slow down.

So, you want to make a game engine

Alemanno among 12 first-teamers leaving Gloucester — Argentina lock Matias Alemanno is one of 12 first-team players who will be leaving Gloucester at the end of this season.

Mariners' Cal Raleigh (oblique) lands on IL for first time — The Mariners placed catcher Cal Raleigh on the 10-day injured list on Thursday morning with a right oblique strain, the first IL stint of the AL MVP runner-up's career in his sixth major league season.

Eve Online's Carbon engine is now open source: Fenris Creations explains why — "If we improve the code and we can all benefit from it, it's good for everyone," says Fenris's Ben Hunter, as he talks security, LLM coding, and help from Godot

Mark Brown's Game Maker's Toolkit is the best YouTube channel about game design. https://www.youtube.com/c/MarkBrownGMT

Mark Brown's Game Maker's Toolkit is the best YouTube channel about game design. https://www.youtube.com/c/MarkBrownGMT

Loreline - Tools for writing interactive fiction, video game dialogues and branching narratives — Tools for writing interactive fiction, video game dialogues and branching narratives

Game Engine White Papers Commander Keen

Losing the spark in their eyes — What we lose when we use AI every day.

Navier-Stokes fluid simulation explained with Godot game engine · — When I first stumbled upon fluid simulations in game dev I was amazed on how good the effect could be. I really wan...

When Sites Need to Walk Away — The Internet Archive has a new book: VANISHING CULTURE. (Digital copy is free.) According to a Pew Research Center report, 26% of pages from 2013-2023 are no longer accessible. But that’s not the w…

Making difficulty curves in games - Just Things Made By Dave — Making difficulty curves in games - Just Things Made By Dave

AI can fake your portfolio. It can’t fake the second question. — The artifact just became the cheapest thing in hiring. The room test is the live follow-up you can’t generate, and it’s where interviews…

LeMario: Super Mario Bros trained on a JEPA Model — A from-scratch JEPA world model trained on Super Mario Bros. to study action-conditioned prediction and reward-free planning.

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