GitHub - xloveee/jiggle-physics: An open reference standard for jiggle physics: weight-painted regions + damped spring bones, one rule (vertex += weight * boneJiggle). Portable, dependency-free, WebGL demo included. By the xlovecam team.
Game Engine White Papers Commander Keen
GitHub - plbrault/youre-the-os: A game where you are a computer's OS and you have to manage processes, memory and I/O events. — A game where you are a computer's OS and you have to manage processes, memory and I/O events. - plbrault/youre-the-os